Build a Roguelike Dungeon Crawler Game

  1. Objective: Build a app that is functionally similar to this:
  2. Fulfill the below user stories. Use whichever libraries or APIs you need. Give it your own personal style.
  3. User Story: I have health, a level, and a weapon. I can pick up a better weapon. I can pick up health items.
  4. User Story: All the items and enemies on the map are arranged at random.
  5. User Story: I can move throughout a map, discovering items.
  6. User Story: I can move anywhere within the map's boundaries, but I can't move through an enemy until I've beaten it.
  7. User Story: Much of the map is hidden. When I take a step, all spaces that are within a certain number of spaces from me are revealed.
  8. User Story: When I beat an enemy, the enemy goes away and I get XP, which eventually increases my level.
  9. User Story: When I fight an enemy, we take turns damaging each other until one of us loses. I do damage based off of my level and my weapon. The enemy does damage based off of its level. Damage is somewhat random within a range.
  10. User Story: When I find and beat the boss, I win.
  11. User Story: The game should be challenging, but theoretically winnable.
  12. Remember to use Read-Search-Ask if you get stuck.
  13. When you are finished, click the "I've completed this challenge" button and include a link to your CodePen.
  14. You can get feedback on your project by sharing it with your friends on Facebook.

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