I am about to start building the Roguelike Dungeon game.
Is there anything I should know, maybe about game dev, before attempting it?
I am about to start building the Roguelike Dungeon game.
Is there anything I should know, maybe about game dev, before attempting it?
I would say knowing Object-Oriented and maybe construction function patterns would help you orgranize how to initialize gameβs features including enemiesβs health points, one-ups, etc.
Other than that, remember to build one piece at a time. This is one of the biggest projects Iβve done so far with FCC so feeling overwhelming is normal!
Happy coding!
What is a βconstruction function patternβ? And where can I learn more about it?
Of course, you do not have use to this way, it simply a suggestion
Thanks for that link man!