I’ve recently decided that I would like to build simulators, such as the game Sims, or an air pilot simulator for instance. Also I have just started, I am currently working on front-end with HTML,'CSS. Can someone recommend a programming language similar for this work?
I strongly think Freecodecamp can greatly helps you getting a headstart in programming, making the whole switch to C# will be much easier after that.
Both programming languages sure are different, but the basics principles are alike to almost all programming languages.
Thanks I appreciate that!
Thank you for the feedback!
You may find Program Arcade Games and helpful jumping off point.
It’s in Python and it starts with teaching you programming logic and builds up to making simple games.
It won’t enable you to learn fancy 3D graphics and stuff, but it’ll help you with the programming side of things. You could also look at Pygame once you’ve done that (there are some easy-to-follow) tutorials for creating simple platform games around).
Then C# and Unity would be the way to go if you wanted to learn more acceptable appearing games, as @Mizu suggests.
Check out examples of people’s FCC Game of Life simulations, or their dungeon crawlers too! You can do some sweet things with JS these days
hey Its me! Im from that discord server!
Also… keep in mind that whatever language you choose. Even if it may not have the best game showcase. It only takes one person to make it a language worth learning.
I’ve been messing around with Phaser.io. Its pretty fun.
I just checked out Phaser.io! Oh, wow, that looks great. I can’t wait to tinker with that
maybe you might be interested in http://codeincomplete.com/games/ (about 80% done) .
The idea is add functionalities:
My version is just a delta-style prototype. The graphics are actually ripped from the R-Type arcade game, and the gameplay is limited to just the basics. What’s missing that would make this a real game:
More Alien Variety
I am currently reading the code
Hey guys thanks a lot for the replies. Appreciate it