Working with the canvas in Unity 2D can feel complicated at first, particularly if you're attempting to learn the editor while also tackling C# scripting.
In this new video, we'll create a basic 2D card game in Unity with randomized decks and draggable/droppable cards using the canvas, C# scripting, prefabs, and more!
Check it out (1 hour 10 minute watch):
M. S. Farzan, Ph.D. has written and worked for high-profile video game companies and editorial websites such as Electronic Arts, Perfect World Entertainment, Modus Games, and MMORPG.com, and has served as the Community Manager for games like Dungeons & Dragons Neverwinter and Mass Effect: Andromeda. He is the Creative Director and Lead Game Designer of Entromancy: A Cyberpunk Fantasy RPG and author of Entromancy: Book One of the Nightpath Trilogy. Find M. S. Farzan on Twitter @sominator.