Learn how to code classic video games in this free course from Harvard University.
This course picks up where Harvard College’s CS50 course leaves off, focusing on the development of 2D and 3D interactive games. Students explore the design of classic games as Super Mario Bros., Legend of Zelda, and Portal in a quest to understand how video games themselves are implemented.
The course explores principles of 2D and 3D graphics, animation, sound, and collision detection using frameworks like Unity and LÖVE 2D, as well as languages like Lua and C#. By class’s end, students will have programmed several of their own games and gained a thorough understanding of the basics of game design and development.
The first lecture, taught by Colton Ogden, focusses on the game of Pong. We'll be posting one lecture per day on the freeCodeCamp.org YouTube channel until the full course is posted.
You can watch the first lecture on the freeCodeCamp.org YouTube channel.